At Broomfield Primary school we understand that computing and the use of different technologies are an increasingly important part of modern life. Many careers and even everyday tasks now require people to be digitally literate – to be able to both use, as well as develop, and express ideas through different types of Information and Communication Technologies (ICT). Children need to be ready for their future workplace in adulthood and be able to play an active part in the digital world throughout their lives.
At Broomfield Primary School we aim to teach the key skills involved in using ICT as well as the ability to be able to program. We use a creative approach and, where possible, link the skills we are learning to other areas of the curriculum or to find ways to solve real-life problems.
We are meeting the requirements of the 2014 curriculum whilst matching the learning to the individuality of each child.
In Key Stage 1 children will be taught to:
- create and debug simple programs,
- use programmable robots and applications,
- create content which they can save and re-open later,
- recognise common uses of information technology both within and outside school,
- use technology safely, keep personal information private and know where to go for help, should they need it,
- use common PC equipment (e.g. keyboard and mouse),
- log-in to a computer using a username.
In lower Key Stage 2 children will be taught to:
- design and write simple programs,
- spot where errors arise and debug programs they have written,
- solve problems by breaking them down into smaller parts,
- use search technologies effectively to find relevant information,
- select and use a variety of software,
- use a range of digital devices to create digital content,
- use technology safely, respectfully and responsibly and identify a range of ways to report any concerns they might have,
- log-in to a computer using a username and password,
In upper Key Stage 2 children will be taught to:
- identify real-life problems where ICT could be used and design and write programs that will solve them,
- detect errors in programs and explain how they could be corrected,
- explain how programs and algorithms work,
- understand computer networks and the opportunities they offer,
- use search technologies effectively and appreciate how results are selected or ranked,
- evaluate digital content and its usefulness,
- select, use and combine a variety of software (including internet services),
- use a range of digital devices to design and create programs, systems and content,
- use technology safely, respectfully and responsibly recognising acceptable and unacceptable behaviour and how they should report concerns they might have,
- log into a computer and other applications using a username and password.
Computing has deep links with Mathematics, Science and Design and Technology, and provides insights into both natural and artificial systems. It will be used to support research into various areas of themed learning as well as to create digital content to demonstrate or illustrate the learning they have undertaken in these areas. Through English, work will be edited and published using a range of information and communication technologies.